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Normality 3 light 3D objects and scenes

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Normality is a powerful plug-in that allows CG Artists to light 3D objects and scenes directly within the familiar Adobe After Effects environment through the use of normal passes and advanced relighting techniques.
After Effects 7 Pro

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Even during previews the lighting quality is always as good as your final render, while still being able to light single objects or even whole scenes in near real-time (depending on your system configuration).

All of this is achieved in near real-time because Normality does not rely on processor intensive 3D data to calculate the results.
Instead, Normality requires a rendered normal pass from your 3D program of choice - these are very quick to render and easy to apply to your objects or scenes. Just about any 3D program is able to output the required normal passes.

Normality's Key Features
* Diffuse Light
* Realistic light falloff
* Specular Highlights
* Rim Lights
* Reflections
* Refractions
* Bump/Normal Mapping
* Support for ambient, point, parallel and spot light-sources.
* Adjust light color, intensity, position and more directly via AE's built in controls.
* Internal floating point precision gives you unlimited control over your look, even if your project is only 8bit
* Real-time preview (depending on your setup).
* All features are supported in 8-bit, 16-bit and 32-bit color modes.
* Various transfer modes allow you to composite the result onto the source in realistic, creative or simply ridiculous ways.

The plug-in is compiled to work on the Windows (x86) and Mac OS X (x86) platforms under Adobe After Effects 7 and up.

(Min. Version: After Effects 7 Pro, Category: 3D, Type: Plugins)
posted by Dan Johansson on Jul 06, 2009


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