Intertial Bounce | ||||||
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Essentially, Inertial Bounce creates a bouncing motion of any parameter from one keyframe to the next, based on its velocity.
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After Effects CS3 Useful things Expressions Views: 653 Permalink | ||||
Being that true "velocity" includes the vector (or traveling direction in 3D space), the bounce happens in whatever direction the object is traveling. This also accounts for scalar or array values, so you’ll find that this expression works just as well on 2D rotation as it does on 3D position. It's very cool!
This expression is a bit of a community effort. The seeds were certainly planted by the great Dan Ebberts, and then a modified version was posted on mograph.net. Although I've made a slight modification to it to make it a little more user friendly, it's nothing that I will lay claim to as my own code. Nonetheless, it's a great helper and I use it all the time. Modify "amp" for the amplitude or how much bounce is present. The variable "freq" is the frequency, or how frequently the bounce occurs. The "decay" is like a friction or mass setting, a higher value means a shorter decay over time. by Harry J. Frank, graymachine.com(Min. Version: After Effects CS3, Category: Useful things, Type: Expressions) | ||||||
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posted by MadDocc on Feb 24, 2010
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Split At Markers | |||
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This script will split all selected layers on all markers between their in and out points.
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After Effects CS3 Useful things Scripts (jsx) Views: 496 Permalink | |
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posted by motion_love on Jul 19, 2010
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Aged Film Using Particles | |||
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A great way to take modern footage and turn it into vintage looking aged film, using particles.
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After Effects 7 Pro Useful things Video-/Tutorials Views: 960 Permalink | |
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posted by Dave Scotland on Jul 15, 2010
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Words2Layers jsx-script | |||
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Adobe After Effects Script that takes the contents of a selected text layer and creates new text layers with each word of the selected text layer. The text string is split at space characters.
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After Effects CS3 Text-FX Scripts (jsx) Views: 714 Permalink | |
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posted by vfx007 on Jun 26, 2010
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