![]() Better Bouncing | |||||||
|
It's similar to Ease and Wizz - but with sliders to adjust amplitude, decay, and frequency.
|
After Effects CS4 Useful things Presets (ffx) Views: 17993 Permalink | |||||
There are sliders to adjust amplitude, decay, and frequency. By tweaking these you'll be able to achieve a variety of effects.
Based on Dan Ebberts articles on physical simulations. Check out what Dan has to say about choosing the frequency: "Note that you need to choose your frequency carefully to sell this effect. For example, at 30 frames per second, a frequency of 2.0 will cause the first bounce to occur half way between frames 3 and 4. So it will look like the ball never quite hits the "floor". To have it occur exactly at frame 3, you would need to change your frequency to 2.5, and to make it occur at frame 4, you'd change the frequency to 1.875." To build it up on your own add the 3 sliders and apply this expression on a "Separate Dimensions" position value by Ian HaighKeywordsbounce, gravity, expression, preset, ffx(Min. Version: After Effects CS4, Category: Useful things, Type: Presets (ffx)) | |||||||
posted by jamie on Nov 02, 2011
|
![]() Quick Gravity - BatchFrame | |||
|
Use Quick Gravity to add a falling and bouncing effect to a layer or layers in your composition quickly and easily.
|
After Effects CS4 Useful things Presets (ffx) Views: 12437 Permalink | |
posted by MicGyver on Jul 18, 2011
|
![]() Object bouncing on a floor | |||
|
This will make your layer/object bounce along an imaginary 'floor'. Paste it into the 'position' attribute for your layer.
|
After Effects 6 Design/Objects Expressions Views: 8915 Permalink | |
posted by MicGyver on Sep 15, 2008
|